Deadweight
DEADWEIGHT
Everything has a price.
Getting it home is another matter.
Off the coast of Florida, along the Bermuda Strip lies the Marrow Islands. Shipwrecks litter the surrounding ocean. You have the gear and the ship - can you make your fortune?
DEADWEIGHT is a black-and-white 1-bit salvage game made for 1-Bit Jam 15. Take your boat between ports, buy diving permits, and explore sunken ships. Find something valuable, attach a line, and work out how to get it through the wreck and into reach of your crane.
BELOW DECK
Swim through cabins, engine rooms, and cargo holds. Work stuck hatches, cut attachments, and use lift bags to move heavier loads. Keep an eye on your gas: finding the way in is only half the dive.
BACK ABOVE WATER
Bring your haul to port and put the money back into the business. Better diving equipment opens up deeper wrecks. A different engine might stretch your fuel budget. A bigger crane might finally lift the thing you left behind on previous dives.
ON BOARD
- Procedurally generated island charts and shipwrecks.
- Trawlers, freighters, liners, and submarines to explore.
- Rope handling, lift bags, and crane recovery.
- Diver equipment, boat upgrades, and personal skills.
- Procedurally generated radio music and garbled talk shows.
- Five difficulty ranks, from Cadet to Skipper.
- An optional guided first dive.
By Nightbyte
Made with Unity 6 and PixTools.
For 1-BIT JAM 15 — Everything Has a Price
| Published | 18 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | NightByte |
| Genre | Simulation |
| Made with | Unity |
| Tags | 1-bit, Atmospheric, Exploration, Management, Physics, Pixel Art, Procedural Generation, Retro, Singleplayer, underwater |
| Content | No generative AI was used |



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