FEED THE KING

A physics-powered dice-and-table rage game about royal hunger.


Your Duties

The King waits in his dining hall, 100 meters above you. The banquet table in front of you and balanced precariously on four extendable legs and loaded with food. Raise the table, ride it to the top, and make sure at least one piece of food survives the climb. If everything falls to the floor below, the King starves… and you lose...your head.



Thine Instructions

  • Your table is standing on four independently-extendable legs.
  • Press 1, 2, 3, or 4 to choose which leg to raise before you know the result.
  • A physical dice is rolled.
  • The number that lands face-up is applied to the leg you chose
  • All the food on the table is fully physics-driven — it can slide, wobble, collide, or get knocked off.
  • Your height slowly climbs from 0 toward the King’s hall at 100 meters
  • Drop too many items and there might be nothing left to serve when you arrive.

Every choice of leg is a little gamble: do you correct a leaning corner, or double-down for a big lift and hope the feast doesn’t avalanche off the edge?



Thy Controls

  • 1–4 – Select which leg to raise next.
  • Mouse Move – Orbit and tilt the camera around the table.
  • Mouse Wheel – Zoom in and out.
  • Escape – Skip / cancel the tutorial, return to the game.



The Kingdom

  • Dice-driven leg raising with real 3D dice physics.
  • Fully physics-based banquet of food that can skid, tumble, and topple.
  • Four independent table legs with randomized easing and speeds – no two lifts feel the same.
  • Rats scurrying around the floor, bumping fallen food so nothing stacks safely.
  • Dynamic music that swells as you climb higher toward the King’s hall.
  • Simple, focused core loop: choose a leg, roll the dice, survive the tilt.

Don't Get Beheaded

Reach the King’s dining chamber at 100 meters with at least one piece of food still on the table to win. If every last morsel hits the floor, you’ll see the message: You Lose – The King Starved.


Jesters Tips

  • Watch where the weight of the feast is concentrated and raise the opposite corners to balance it.
  • Sometimes a small, safe lift is better than chasing a huge jump.
  • Angle the camera low to see just how close things are to sliding off the edges.

About

FEED THE KING was created in a short game jam window using Unity and Synty Studios assets. It’s intended as a small, replayable, cruel physics toy.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorNightByte
GenreStrategy, Puzzle
Made withUnity
Tags3D, Dice, Difficult, Fantasy, Food, Indie, Short, Singleplayer, Unity

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